You can put a crafted item into the socketing quest in Act Five and get 1 socket added only, same as Rare, Unique, and Set items. The ilvl of a Crafted Item is equal to half the level of the crafting character (rounded down) plus half the ilvl of the input item (rounded down) and is capped at 99. The basis for the calculation of the affix level is the item level. The Level Requirement of crafted items will be higher than that of a rare item even if they have the same random prefixes/suffixes. Staffmods, automods, affixes, sockets and/or etherealness on the item you use to make the crafted item are irrelevant and are erased when the mods for the crafted item are rolled. When a magical/Rare/Crafted item is used in the recipe, the stats on it are erased when the crafted pre-set and random mods are applied. When you Craft an item it loses all of its original Magical Prefixes/Suffixes. Crafted recipes are basically semi-random imbues of the item you use in the recipe, so you want to get the biggest damage weapon or high defense armor, and Superior as well, if possible, since the superior is preserved on the item, unlike with Charsi Imbues. You must use a perfect one for all recipes that require a gem. There are some weapon recipes that will allow any weapon in the entire game. Some recipes require a specific Elite item, others require a rare item of exactly the correct type, while other recipes are more lenient and allow just about any item of the correct type. You can use any quality of the ingredients unless otherwise stated. At ilvls 71+, there’s a 100% chance of 4 affixes.At ilvls 51-70, there’s an 80% chance of 3 affixes and a 20% chance of 4 affixes.At ilvls 31-50, there’s a 60% chance of 2 affixes and a 20% chance each of 3 or 4 affixes.At ilvls 1-30, there’s a 40% chance of 1 affix and a 20% chance each of 2, 3 or 4 affixes.The maximum ilvl of affixes for random mods is determined by the Clvl of the character executing the recipe, by the following formula: These mods will be the ones allowed on Rare items, not the bigger magic-only mods. You can also get modifiers that aren’t otherwise possible on a particular item type, life leech on Boots, damage reduction on Gloves, faster cast rate on Belts, and many more.Īll Crafted items can have from 1-4 random affixes. One of the best aspects of Crafted Items is that their preset mods are often things that magical and rare items can never have, such as Deadly Strike, Open Wounds, Fire Absorb, Demon Heal, and many more. Bonuses stack as well, making it truly impressive. So you could end up with an item that had fixed properties and a couple of other junk mods, or up to four other top-quality mods, including mods, meant only to spawn on magic quality (blue) items. Instead, each Crafted Item recipe will always produce an item with from 1-4 preset modifiers, and 1-4 random modifiers. Each is tied directly to the recipe used to make it, and that recipe will always produce an item of that type, with stats from the same allowed mods.Ĭrafted Items are not all identical like Uniques, and they are not totally random, like Rares. Also, their names will be constructed, like rare items. When you craft an item you will see the crafted modifiers coloured in orange. For that, you will need the Horadric Cube and knowledge of the recipes that we provide below. You can learn how to get the exact modifiers on the desired items in this guide.įirst of all, you need to understand that Crafted items cannot be dropped or gambled, you will need to make (craft) them yourself. You’ll see Bramble Mitts and Vampirebone Gloves in Act 5/Nightmare, but the rest will only drop in on Hell difficulty.In addition to everything you can do in Diablo 2 there is also available craft. ItemĮlite gloves are found only in the Expansion, and only dropped by monsters of sufficiently high level. This means you’ll occasionally see Demonhide, Sharkskin, and possibly even Heavy Bracers dropped in Act Five/Normal. In the Expansion they go by item level, and can be dropped by any monster of an equally-high level. Exceptional gloves are found only on Nightmare and Hell in Diablo II.
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